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UML用户指南(英文版·第2版)
内容提要: 历经十载,UML(统一建模语言)已经成为可视化、详述、构造和文档化软件密集型系统工件的工业标准。UML作为事实上的标准建模语言,有力地促进了项目相关人员之间的沟通,大大降低了沟通中出现混乱的几率。而UM L 2.0规范更进一步扩展了UML这门语言的适用范围和生命力,其内在的丰富表现力使得用户可以建模从企业信息系统和基于Web的分布式应用到实时嵌入式系统的任何事物。 本书介绍了UML的基础知识,包括UML的术语、规则和语言特点,以及如何运用该语言去解决各种应用领域中的复杂建模问题。书中给出了大量实例,这种基于实际应用的学习方式,有助于读者迅速掌握UML的基本概念、独特性质及应用。 第2版中保持了第1版论述全面深入、由实例驱动的特点,并彻底更新了内容以符合UML 2.0规范。 目录: Preface vii Part I Getting Started Chapter I Why We Model The Importance of Modeling Principles of Modeling Object-Oriented Modeling Chapter2 Introducing the UML An Overview of the UML A Conceptual Model of the UML Architecture Software Development Life Cycle Chapter3 Hello, World! Key Abstractions Mechanisms Artifacts Part 2 Basic Structural Modeling Chapter4 Classes Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter5 Relationships Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter6 Common Mechanisms Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter7 Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 8 Class Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips 113 Part 3 Advanced Structural Modeling Chapter 9 Advanced Classes Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 10 Advanced Relationships Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 11 Interfaces, Types, and Roles Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 12 Packages Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 13 Instances Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 14 Object Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter15 Components Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Part 4 Basic Behavioral Modeling Chapter16 Interactions Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 17 Use Cases Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 18 Use Case Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter19 Interaction Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 20 Activity Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Part 5 Advanced Behavioral Modeling Chapter 21 Events and Signals Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter22 State Machines Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 23 Processes and Threads Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 24 Time and Space Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter25 State Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Part 6 Architectural Modeling Chapter26 Artifacts Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter27 Deployment Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter28 Collaborations Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 29 Patterns and Frameworks Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 30 Artifact Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 31 Deployment Diagrams Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Chapter 32 Systems and Models Getting Started Terms and Concepts Common Modeling Techniques Hints and Tips Part 7 Wrapping Up Chapter 33 Applying the UML Transitioning to the UML Where to Go Next AppendixA UML Notation AppendixB Rational Unified Process Glossary Index
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